![]() Unreal Studio will also have a big focus on support. We should be able to handle a design team!” “We can handle 3.4 million concurrent users. “A lot of people don’t realise it is in the engine,” he said. Petit added that collaboration tools are also in the pipeline. Petit told AEC Magazine that the initial templates will focus on navigation and manipulation, but there are a lot of other things coming in the future many of which can be ‘borrowed’ from the games guys such as VOIP, mark up and touch up. There will be an extensive library of assets, including 100 Substances from Allegorithmic for common architecture and design materials, and industry-specific fully customizable templates to help user quickly create ‘experiences’. In addition to Datasmith, Unreal Studio features a range of tutorials, including Unreal Engine fundamentals and several industry-focused training materials.
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